キャプテラ - 日本企業の最適な
ソフトウェア選びをサポートし17年
Unityとは?
インタラクティブなコンテンツ作成に役立つツールやサービスを搭載した、リアルタイム・ゲームおよびコンテンツの開発者向けのソフトウェア・ソリューション。オールインワン型のエディターを備えたこのアプリは、Windows、Mac、Linuxと互換性があります。2Dと3Dの両方のコンテンツをサポートし、さまざまなカスタム・ツールを利用できます。
Unityの対象ユーザー
自動車、輸送、映画、建築、その他の産業向けに設計されたゲーム・エンジンで、ヒューマン・マシン・インタフェースの作成、スプラッシュ・スクリーンのカスタマイズ、拡張現実 (AR) シミュレーションの構築などを支援します。
Unityをご存知でしょうか?
別の人気製品との比較
Unity
Unityの評判・レビュー
個人的にゲーム開発の執着地点
製品を使ってみた感想: モバイルアプリの開発の仕事をしている私にとって、ようやく行き着くところに来たと感じています。このソフトウェアを自由自在に使えるように日々努力しております。全体的にチャレンジングな開発ソフトウェアですが、時間と共により直感的に操作できるよう工夫がされています。例えば、ボタンひとつで広告をつけることができるようになったり、保存先をクラウドにできるようになったりと、初心者でも使いやすくなっています。ぜひ、ゲーム作りや趣味でプログラミングに触れたいと考えている人には、最高に良いツールと言えると思います。ぜひ挑戦して見てください。
良いポイント:
特筆すべき点は、自由度だと思います。具体的には、ゲーム開発における作りたいと思うゲームは恐らく100%に近いレベルで実現が可能です。ゲーム制作に特化したデザインの為、操作性の作り込みは本当に感動的です。しかもUnity独自のコミュニティーがしっかりと構築されているために、2Dや3Dのグラフィックに始まり、簡単にセーブするためのコードやアセットが簡単に手に入れることができます。私は、主にモバイルマーケットに向けて開発を日々行なっておりますが、ニンテンドースイッチや、プレイステーション5などにもいち早く対応してくれるので、ゲーム市場における最先端をいくことができます。それも、個人レベルで達成ができる点が本当に画期的なソフトウェアだと思います。
改善してほしい点:
自由度が広いため、どうしても生じてしまう複雑性がやはり問題点だと思います。どんな作業にもエラーが発生します。ソフトウェアの開発には、日々バグとの戦いがありますが、このソフトウェアにもそれは同じように言えます。もちろん、unity自体のバグではなくあくまで自分が作り上げたゲームから吐き出されるバグです。開発の自由度が高いので、シンプルに作り上げたと思っても思わぬところでエラーコードが出たりして、その対応に苦慮することも日常茶飯事です。その為、日々経験をする中で、勉強しながら楽しく開発ができる人には最高のツールと言えます。その反対に、ただただノーコードでゲームを作りたい人には、少し覚えるにはハードルが高いと言えます。少なくともこのソフトを使うためには、C#、グラフィックを作るすべなど覚えることは沢山あります。本当に初心者向けにも対応するなら、ノーコードモードとかあっても面白いかもしれませんね。
Unity 初心者向けゲームエンジン
良いポイント:
初心者でも最先端のゲームを簡単につくれます。情報量が多く参考にしやすいです。2d、3dのゲームを作成できます。
改善してほしい点:
デメリットはほとんどありませんが、動作が遅いことはUnityのデメリットとして指摘されることの一つです。アプリの起動が遅い。初心者にも使いやすいシンプルな作りになっているため、高度な処理を行いたい場合には複雑なコードになりやすい点もUnityのデメリットともいえます。
The Ultimate Tool for Indie Developers
製品を使ってみた感想: Unity is like a game guru for me. When it comes to making mobile games, it's the king. With a moderate C# knowledge and my love for creating 3D graphics, Unity opened up a whole new world. I realized that the possibilities are endless, and the room for further improvement is always open. However, the video game development world is super competitive.
良いポイント:
With some C# knowledge and the ability to create my own assets in Blender, the journey is much smoother. The availability of free learning resources and Unity documentation is what makes Unity stand out, also, Unity's community support is crucial for me, offering help whenever I hit a roadblock. The engine's physics simulations is fantastic, and it opened up exciting possibilities. Being able to create games for different platforms is a plus too. Unity's asset store never failed to provide me with a handy starting point for prototyping my projects.
改善してほしい点:
When I was a beginner with a little coding experience, Unity felt like a complex maze. It took a bit of time and patience to get the hang of it. The interface as well, although powerful, felt overwhelming. Storage management is another consideration, sometimes when working on numerous projects or prototypes, Unity's storage demands made my PC run out of space. Unity frequently releases updates, which is great for improvements but can be challenging when working on a project that requires compatibility with a specific version. Upgrading sometimes caused me issues.
Intuitive Game Development Environment
製品を使ってみた感想: I've loved working in this engine for the past 8 years or so -- adding scripts to game objects naturally mirrors the MVC design pattern to an extent. It feels just like putting brains inside bodies, and the whole process is a bit like creating lots of little tiny robot workers to do your job for you and talk to each other. It's as intuitive as playing Checkers; anyone who understands the bare essentials of programming with for loops, if statements, and so forth will have no trouble picking this up. Scripts are small and self-contained -- I rarely write one over 400 lines long, and many are under 200 lines. I've put out a number of casual games with it. Prefabs are useful also -- think of them as visual Classes that you instantiate. You create a game object, put whatever you want on it (scripts, components, children, whatever), drag it anywhere into the window on the bottom center, and it becomes a "factory" that can make copies of itself. One of my favorite code features is the concept of Coroutines -- Unity's way of writing asynchronous methods with a specified delay between one part of a method and another. Want to write an infinite loop that doesn't jam up your processor? No problem -- just create a Coroutine method (type IEnumerator) and add a "yield return new WaitForSeconds (0.5f);" statement inside that loop and it will only iterate every half-second, for example. Unfortunately, cryptic errors outside of my code tend to pop up from time to time, but those usually go away with exiting and reopening Unity. It's also quite a process to migrate your code to a mac for iOS distribution, but isn't it always? Overall, despite the little bugs, slow load times, and over-reliance on plugins, it's a great engine for your 2D or 3D (with each having their own physics systems) game development needs.
良いポイント:
-Very easy to grasp the game object / component / script system. -Simple to switch between platforms -C# is a high level language, easy for beginners and advanced programmers to pick up. -Automatic garbage collection (but you still need to make sure it's invoked sparingly) -Great break point debugging system with Visual Studio
改善してほしい点:
-Bloated, slow, and mildly buggy -Plugins will often conflict with each other and give duplicate library errors when building for iOS -Over-reliance on plugins -Not great for web games; OpenGL is extremely slow to load, and it's like Unicron, devouring browser memory
The Gaming Scam and THIS IS ONE
製品を使ってみた感想: Nothing its all a scam. I did everything paid the fees, etc. Its been 4 weeks 20 business daysaand i have received nothing. Not as much as an explanation.
改善してほしい点:
No way to contact or communicate, just fake promises.
Unity Game Engine for AAA Developers and Indy Developers
製品を使ってみた感想: Overall Unity is A Great Game Engine and Deserves a place in the Game Industry. Were Unreal Engine stands and Many top notch Game Engines also Stand. To Be honest it is a Great Tool for AAA Game Developers as long as you know C# and It is a Great AAA Game Developer Tool for Making Complex Game Like Warcraft. Also Good for the Film. Industry.
良いポイント:
Unity is a great Program for AAA Developers and People who want to make Professional Games and Online Games also Big Games. Like Warcraft and Many others.Dots is also Great.
改善してほしい点:
I have found no problems with unity that I have Noted in the Game Engine. But the Game Engine is not designed for Amateurs. You have got to have knowledge in the C# Programing Language and Object Oriented Programing
Beginner friendly App development platform
製品を使ってみた感想: I am android and iOS Application developer. My first android game developed in Unity. It is very comfortable to develop the small types of games and beginner friendly. But my opinion very hard to create objects from Unity.
良いポイント:
I am using paid version of Application really it is very easy to use and more comfortable code editor. Actually my firs application in Unity from my college days. It is more comfortable for new android game developers.
改善してほしい点:
I am facing more struggle creating Object but other wise overall platform is very nice to develop android application and games.
Good 3D Engine for Low-Tier Devices
製品を使ってみた感想: Unity is a good engine for lower-tier devices (laptop/mobile). It looks clean and professional so everything is easy to find. I would continue to use it for 3D games as long as I am focusing on smaller projects, otherwise I would look for something else with better graphics that are easier to set up.
良いポイント:
Nav-mesh pathfinding is a breeze to use. With some knowledge of how it works (1-2 tutorials) its possible to have objects navigating around the map within ten minutes. The Unity documentation is very good.Physics engine is very fast on low-tier devices (laptops/mobile)
改善してほしい点:
I really dislike the animation system as it is. I have only ever been able to animate one thing, after nearly a dozen different attempts. I have also had multiple issues with shaders and collaboration tools breaking all of my in-game textures. I was forced to re-texture every single object (100+) by hand. If you are using both, DEFINITELY check if there are any critical shader issues before choosing a version for your project. Doesn't look great without a lot of work in writing your own custom shaders. The asset packs and templates are pricy.
Everything You Need to Get Started
製品を使ってみた感想: I am still a huge fan of Unity and hope to see it continue to flourish. It has been rocky at times, but we have stuck with it and made several games in game jams and prototypes that we continue to refine and expand upon.
良いポイント:
Unity is easy to use compared to other game engines, free for your first $100k, and has plenty of features and great documentation. It is a great place to start and has a vibrant community and asset store to add and integrate anything you might need for your next game project.
改善してほしい点:
Lead times on bug fixes can be long (sometimes months to years) and some of the issues seem rather apparent to have been missed in testing or reviews.
Great game development engine for 3d Projects
製品を使ってみた感想: Overall it's a good engine for creating 3D and 2D games. But it'd be better if they simplified the functions and added more options so that a no-coder can easily work on it.
良いポイント:
The best thing about Unity is its asset store, Standard asset packs that are free and a great starting point for creating prototypes.
改善してほしい点:
There are too many functions, a bit challenging to use, different rendering pipelines that make some assets not work correctly, and some bugs that can make anybody super frustrated.
Is Unity a good game engine to start with or migrate to?
製品を使ってみた感想: Very good, if you ever wanted to learn game design Unity is definitely the way to go, everything feels like its made easy, there are plenty of tutorials and Unity the documentation is very easy to understand and follow along.
良いポイント:
It's free for startup projects and you only need to start paying after your game makes a considerable amount of money, easy to use, out of every game engine Unity has the biggest community which means there are a huge amount of tutorials and people that can help you if you're ever stuck. Documentation is also really good and easy to follow along.
改善してほしい点:
When I started to work on CI using Unitys cloud services I struggled a lot and there isn't much support on the CI end so it kinda feels like you have to figure things out on your own there.
Versatile Game Engine for All Skill Levels
製品を使ってみた感想: Unity is a flexible engine with strong community support, ideal for indie and large-scale projects alike.
良いポイント:
Powerful, cross-platform, and supports a wide variety of assets and tools
改善してほしい点:
Steeper learning curve for beginners; large projects may slow down.
The great features within unity.
製品を使ってみた感想: My experience with Unity is somewhat positive. It’s great for indie game creation with or without a team. It’s flexible but pricey when it comes to compensation or monetary values.
良いポイント:
Unity has great community driven tutorials with template projects to expand upon. There is great official documentation for anything you can think of.
改善してほしい点:
Script compilation takes up a lot of time as well as lighting. Creating a new project with lighting pipelines takes a long time as well. With recent events, Unity has also changed their pricing for users which has made a very negative impact with the community.
Great for 2D, Good for 3D, features are okay, pricing is mostly fine
製品を使ってみた感想: Overall its not as bad as some people will make it out to be. Its a strong competitor and having competition is good as it leads to quicker innovation and ultimately a better tool for developers. The pricing is great for smaller teams and if you dont like the runtime fee, simply use a version lower than the 2023 LTS one.
良いポイント:
The barrier to entry is £0. The personal subscription is free and you can (soon on the 2023 LTS version) make $200,000 with no fee. The runtime fee changes in 2024 shouldn't scare you as for most of us they are irrelevant and aren't bad at all. As for features, i find that its best for 2D games but has also improved a lot in the 3D department. This is also due for a further upgrade with Unity 6. The asset store is also huge and has all sorts of plugins, characters, templates, etc... that you can use how you'd like.
改善してほしい点:
There is more of a learning curve. The UI has been improved but some bits could do with more tweaking. Plus its C# with a not as good blueprint (no code) option compared to other game engines. This means that you will need to learn C# to a much higher degree and can make the learning curve quite high and slow.
Empowering Game Development
製品を使ってみた感想: My overall experience with Unity has been nothing short of remarkable. The engine's extensive capabilities and user-friendly interface have empowered me to bring my creative ideas to life with ease. The flexibility to develop games across multiple platforms has opened up endless possibilities for reaching a wider audience. The vast library of assets and plugins available in the Unity Asset Store has been a game-changer, saving me time and effort. While there were occasional challenges with learning the engine and optimizing performance, Unity's supportive community and comprehensive documentation have been invaluable resources. Unity has truly been a catalyst for unleashing my creativity in game development.
良いポイント:
Unity impressed me with its exceptional capabilities, making it my go-to choice for game development. The versatility of the engine allowed me to bring my creative vision to life with ease. The intuitive editor provided a seamless and efficient workflow, enabling me to focus on designing captivating gameplay experiences. The extensive library of assets and plugins in the Unity Asset Store saved valuable time and enhanced the quality of my projects. The supportive community and comprehensive documentation were invaluable resources that fostered my growth as a developer. Unity's power, flexibility, and supportive ecosystem have made it an indispensable tool for my game development endeavors.
改善してほしい点:
While Unity offers incredible capabilities, there were a few areas that left room for improvement. One drawback was the initial learning curve, especially for newcomers to game development, which could be overwhelming. The engine's performance, particularly on mobile platforms, occasionally posed challenges and required optimization efforts. The documentation, while extensive, could benefit from more detailed examples and tutorials for complex features. Additionally, the subscription pricing model might be a limiting factor for some indie developers on tight budgets. Despite these shortcomings, Unity remains a powerful and versatile game development engine with immense potential for creating captivating experiences.
Unity is a must leading engine
製品を使ってみた感想: My overall experience I would say four out of five. I am satisfied with using this engine and can't wait to see its changes and find new features.
良いポイント:
My experience using Unity dates back a long time ago since I started to gain some knowledge and skills in its area. This contemporary engine is built with passion and dedication in order to demonstrate a high level of capabilities and to open up as many opportunities as developers would wish, both in the path of building games or apps. If I have to pick only one thing that I love about Unity is definitely its clean design.
改善してほしい点:
From both my experience and my friends who have been using it for years, Unity (read UnityHub) is not something that I will recommend to a beginner, therefore it is quite a complicated system and requires a certain high level of knowledge. The company should be working on this issue.
Unity Development
良いポイント:
The thing that I really like about unity is for me to be able to express my ideas in developing games and software
改善してほしい点:
The thing that least like about Unity is some aspects there are limitations.
My experience and my admiration for Unity
製品を使ってみた感想: My experience is good. I hope they increase their production
良いポイント:
The graphics, animation, resolution of Unity games, smooth movement and usability are really great
改善してほしい点:
I do not see that they have anything negative. I wish them more progress and success
Best for Starting Devs
製品を使ってみた感想: Despite the recent controversies of Unity's new pricing model, this has been a fantastic game engine to learn with and begin developing games. Recommended for devs who are starting out and want to learn the basics.
良いポイント:
I like how easy it is to find the answers I need about Unity. Lots of tutorials help ease someone into game development, with lots of great templates and learning resources directly from Unity. It's the perfect game engine for a starting dev.
改善してほしい点:
A massive learning curve if you are new to game development. Required a lot of time to learn the program and its features (which is a lot, to be fair). Very powerful engine though once you get used to it!
User-friendly Platform for beginners and experts
製品を使ってみた感想: Is very complete platform to start making projects as professional developer.
良いポイント:
I like the asset store library: a lot of ready-made materials, including 3D models, animations, and audio files. Developers can use these assets in their games. Also i like available documentation and support that helps to learn and solve any possible problems.
改善してほしい点:
When i use Unity in my old PC it crashes and take more time.
The oldest 3D creator
製品を使ってみた感想: Unity has many references on the internet and many forum
良いポイント:
Unity is the best software that can render a high-quality video with minimum hardware resources.
改善してほしい点:
Unity had a new update that makes many cases in progress.
I enjoyed the API features
良いポイント:
I especially enjoyed using the API features
改善してほしい点:
I really do not have any things I disliked about the Platform
Utilidad de Unity
製品を使ってみた感想: In general terms I think is very good, it has not given me any difficulty in using it.
良いポイント:
Unity is a software designed for the creation of video games and to tell the truth it is not the only one, but with the advantages that Unity offers, there is no need to look for another one for these purposes. It is easy to use and you learn quickly how it works, it allows you to design quality environments, its platform is compatible with Microsoft, Mac, Linux, and others, you can also publish your games wherever you want.
改善してほしい点:
The downsides can be few for Unity, the most notable being that after it becomes a lucrative medium for you a license change is necessary, but this only happens when you start making a lot of money with the app
Truly versatile development software
良いポイント:
For a long time, Unity has served really well for augmented reality (AR) projects, and It has high-quality renders and excellent particle graphics. With all assets that are available for imports, it is a very useful tool for game development.
改善してほしい点:
Coding in C# might be quite difficult for beginners just starting to learn game development.
A Powerful Engine Supporting Countless Titles
良いポイント:
Unity is a very versatile game engine supporting multiple platforms such as PC, console or mobile. It comes with amazing cross-platform support, so developers don't have to worry about constraints brought through different platforms. It has a large asset store with thousands of community provided tools to enable developers to focus on the core aspects of the games.
改善してほしい点:
Although Unity has been a wonderful gift to the world of game development, it comes with its own set of drawbacks. It might not be the best option for producing high graphic quality games with the best of the visuals, and engines like the Unreal Engine have an edge over Unity. The cost of Unity's licence might be a problem for a lot of professional developers, as the features provided by the free version might not be enough, and it comes with a monthly subscription fee.