キャプテラ - 日本企業の最適な
ソフトウェア選びをサポートし18年

Unityとは

開発者によるアセットの組み立てや、3Dでのゲームや体験の創出、クラッシュの管理などを支援するオンプレミスのゲーム・エンジン。

Unityの製品詳細

良いポイント:

One thing I like most about this software is the community use. Unity is used widely and there is huge technical support available from the community if there are any issues that need to be resolved.

改善してほしい点:

Unfortunately it is not enough for AAA project, and even smaller project can become too messy to be managed using Unity. The lack of more structured tool chain makes Unity a tool for amateur.

Unityの評価

評価ポイント

使いやすさ
4.2
カスタマーサービス
4.3
機能
4.6
価格の妥当性
4.5

おすすめ度

8.6/ 10

Unityの総合評価は4.6/5です。 (キャプテラに寄せられた842件のレビューより集計)。

Unityを使用したことがありますか?

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レビューを絞り込む (842件)

Shota
Shota
日本のGame Designer
認証済みLinkedInユーザー
コンピュータ・ゲーム, 自営業
使用期間: 2年以上
投稿経路

個人的にゲーム開発の執着地点

5.0 3 年前

製品を使ってみた感想: モバイルアプリの開発の仕事をしている私にとって、ようやく行き着くところに来たと感じています。このソフトウェアを自由自在に使えるように日々努力しております。全体的にチャレンジングな開発ソフトウェアですが、時間と共により直感的に操作できるよう工夫がされています。例えば、ボタンひとつで広告をつけることができるようになったり、保存先をクラウドにできるようになったりと、初心者でも使いやすくなっています。ぜひ、ゲーム作りや趣味でプログラミングに触れたいと考えている人には、最高に良いツールと言えると思います。ぜひ挑戦して見てください。

良いポイント:

特筆すべき点は、自由度だと思います。具体的には、ゲーム開発における作りたいと思うゲームは恐らく100%に近いレベルで実現が可能です。ゲーム制作に特化したデザインの為、操作性の作り込みは本当に感動的です。しかもUnity独自のコミュニティーがしっかりと構築されているために、2Dや3Dのグラフィックに始まり、簡単にセーブするためのコードやアセットが簡単に手に入れることができます。私は、主にモバイルマーケットに向けて開発を日々行なっておりますが、ニンテンドースイッチや、プレイステーション5などにもいち早く対応してくれるので、ゲーム市場における最先端をいくことができます。それも、個人レベルで達成ができる点が本当に画期的なソフトウェアだと思います。

改善してほしい点:

自由度が広いため、どうしても生じてしまう複雑性がやはり問題点だと思います。どんな作業にもエラーが発生します。ソフトウェアの開発には、日々バグとの戦いがありますが、このソフトウェアにもそれは同じように言えます。もちろん、unity自体のバグではなくあくまで自分が作り上げたゲームから吐き出されるバグです。開発の自由度が高いので、シンプルに作り上げたと思っても思わぬところでエラーコードが出たりして、その対応に苦慮することも日常茶飯事です。その為、日々経験をする中で、勉強しながら楽しく開発ができる人には最高のツールと言えます。その反対に、ただただノーコードでゲームを作りたい人には、少し覚えるにはハードルが高いと言えます。少なくともこのソフトを使うためには、C#、グラフィックを作るすべなど覚えることは沢山あります。本当に初心者向けにも対応するなら、ノーコードモードとかあっても面白いかもしれませんね。

匿名レビュアー
医療業務, 51~200人規模の会社
使用期間: 1~5か月
投稿経路

Unity 初心者向けゲームエンジン

5.0 2 年前

良いポイント:

初心者でも最先端のゲームを簡単につくれます。情報量が多く参考にしやすいです。2d、3dのゲームを作成できます。

改善してほしい点:

デメリットはほとんどありませんが、動作が遅いことはUnityのデメリットとして指摘されることの一つです。アプリの起動が遅い。初心者にも使いやすいシンプルな作りになっているため、高度な処理を行いたい場合には複雑なコードになりやすい点もUnityのデメリットともいえます。

Abdennasser
Abdennasser
アルジェリアのArtist
認証済みLinkedInユーザー
エンタテインメント, 自営業
使用期間: 2年以上
投稿経路

The Ultimate Tool for Indie Developers

4.0 昨年

製品を使ってみた感想: Unity is like a game guru for me. When it comes to making mobile games, it's the king. With a moderate C# knowledge and my love for creating 3D graphics, Unity opened up a whole new world. I realized that the possibilities are endless, and the room for further improvement is always open. However, the video game development world is super competitive.

良いポイント:

With some C# knowledge and the ability to create my own assets in Blender, the journey is much smoother. The availability of free learning resources and Unity documentation is what makes Unity stand out, also, Unity's community support is crucial for me, offering help whenever I hit a roadblock. The engine's physics simulations is fantastic, and it opened up exciting possibilities. Being able to create games for different platforms is a plus too. Unity's asset store never failed to provide me with a handy starting point for prototyping my projects.

改善してほしい点:

When I was a beginner with a little coding experience, Unity felt like a complex maze. It took a bit of time and patience to get the hang of it. The interface as well, although powerful, felt overwhelming. Storage management is another consideration, sometimes when working on numerous projects or prototypes, Unity's storage demands made my PC run out of space. Unity frequently releases updates, which is great for improvements but can be challenging when working on a project that requires compatibility with a specific version. Upgrading sometimes caused me issues.

Tyler
アメリカのDirector and Project Lead
コンピュータ・ゲーム, 2~10人規模の会社
使用期間: 2年以上
投稿経路

検討した類似製品:

Unity: This engine is push-to-start

5.0 2 か月前

製品を使ってみた感想: I would use it again and again, and I would always recommend it along my top choices.

良いポイント:

Unity is very user-friendly, with a clean development environment and it’s very much a Swiss Army knife among game engines, versatile.

改善してほしい点:

The animation control system was weird to work with

Mike
アメリカのProgrammer
認証済みLinkedInユーザー
コンピュータ・ゲーム, 2~10人規模の会社
使用期間: 2年以上
投稿経路

A flexible game Engine with some rough edges.

3.0 2 か月前 新着

製品を使ってみた感想: I enjoyed my time working with Unity. It felt very easy to use and once I got more familiar with the software, I could start to see its strengths more. Unfortunately the management team's decisions made it seem like a bad idea to continue using it.

良いポイント:

It is incredibly flexible and very streamlined. It has decent rendering power and growing with each iteration.

改善してほしい点:

Unity's management made working with the engine feel like a gamble. Bad decision making about licensing terms made the experience feel unstable.

Michael
アメリカのGame Developer
コンピュータ・ゲーム, 自営業
使用期間: 2年以上
投稿経路

Intuitive Game Development Environment

4.0 昨年

製品を使ってみた感想: I've loved working in this engine for the past 8 years or so -- adding scripts to game objects naturally mirrors the MVC design pattern to an extent. It feels just like putting brains inside bodies, and the whole process is a bit like creating lots of little tiny robot workers to do your job for you and talk to each other. It's as intuitive as playing Checkers; anyone who understands the bare essentials of programming with for loops, if statements, and so forth will have no trouble picking this up. Scripts are small and self-contained -- I rarely write one over 400 lines long, and many are under 200 lines. I've put out a number of casual games with it. Prefabs are useful also -- think of them as visual Classes that you instantiate. You create a game object, put whatever you want on it (scripts, components, children, whatever), drag it anywhere into the window on the bottom center, and it becomes a "factory" that can make copies of itself. One of my favorite code features is the concept of Coroutines -- Unity's way of writing asynchronous methods with a specified delay between one part of a method and another. Want to write an infinite loop that doesn't jam up your processor? No problem -- just create a Coroutine method (type IEnumerator) and add a "yield return new WaitForSeconds (0.5f);" statement inside that loop and it will only iterate every half-second, for example. Unfortunately, cryptic errors outside of my code tend to pop up from time to time, but those usually go away with exiting and reopening Unity. It's also quite a process to migrate your code to a mac for iOS distribution, but isn't it always? Overall, despite the little bugs, slow load times, and over-reliance on plugins, it's a great engine for your 2D or 3D (with each having their own physics systems) game development needs.

良いポイント:

-Very easy to grasp the game object / component / script system. -Simple to switch between platforms -C# is a high level language, easy for beginners and advanced programmers to pick up. -Automatic garbage collection (but you still need to make sure it's invoked sparingly) -Great break point debugging system with Visual Studio

改善してほしい点:

-Bloated, slow, and mildly buggy -Plugins will often conflict with each other and give duplicate library errors when building for iOS -Over-reliance on plugins -Not great for web games; OpenGL is extremely slow to load, and it's like Unicron, devouring browser memory

Aidan
アメリカのGame Developer
エンタテインメント, 自営業
使用期間: 1年以上
投稿経路

検討した類似製品:

Good 3D Engine for Low-Tier Devices

4.0 昨年

製品を使ってみた感想: Unity is a good engine for lower-tier devices (laptop/mobile). It looks clean and professional so everything is easy to find. I would continue to use it for 3D games as long as I am focusing on smaller projects, otherwise I would look for something else with better graphics that are easier to set up.

良いポイント:

Nav-mesh pathfinding is a breeze to use. With some knowledge of how it works (1-2 tutorials) its possible to have objects navigating around the map within ten minutes. The Unity documentation is very good.Physics engine is very fast on low-tier devices (laptops/mobile)

改善してほしい点:

I really dislike the animation system as it is. I have only ever been able to animate one thing, after nearly a dozen different attempts. I have also had multiple issues with shaders and collaboration tools breaking all of my in-game textures. I was forced to re-texture every single object (100+) by hand. If you are using both, DEFINITELY check if there are any critical shader issues before choosing a version for your project. Doesn't look great without a lot of work in writing your own custom shaders. The asset packs and templates are pricy.

Ajay kumar
インドのMobile App developer
情報技術、情報サービス, 2~10人規模の会社
使用期間: 2年以上
投稿経路

Beginner friendly App development platform

5.0 昨年

製品を使ってみた感想: I am android and iOS Application developer. My first android game developed in Unity. It is very comfortable to develop the small types of games and beginner friendly. But my opinion very hard to create objects from Unity.

良いポイント:

I am using paid version of Application really it is very easy to use and more comfortable code editor. Actually my firs application in Unity from my college days. It is more comfortable for new android game developers.

改善してほしい点:

I am facing more struggle creating Object but other wise overall platform is very nice to develop android application and games.

Justin
アメリカのWeb Developer
情報技術、情報サービス, 自営業
使用期間: 2年以上
投稿経路

検討した類似製品:

Everything You Need to Get Started

4.0 昨年

製品を使ってみた感想: I am still a huge fan of Unity and hope to see it continue to flourish. It has been rocky at times, but we have stuck with it and made several games in game jams and prototypes that we continue to refine and expand upon.

良いポイント:

Unity is easy to use compared to other game engines, free for your first $100k, and has plenty of features and great documentation. It is a great place to start and has a vibrant community and asset store to add and integrate anything you might need for your next game project.

改善してほしい点:

Lead times on bug fixes can be long (sometimes months to years) and some of the issues seem rather apparent to have been missed in testing or reviews.

Md Ashfak
Md Ashfak
バングラデシュのCEO
認証済みLinkedInユーザー
デザイン, 2~10人規模の会社
使用期間: 6~12か月
投稿経路

Great game development engine for 3d Projects

4.0 昨年

製品を使ってみた感想: Overall it's a good engine for creating 3D and 2D games. But it'd be better if they simplified the functions and added more options so that a no-coder can easily work on it.

良いポイント:

The best thing about Unity is its asset store, Standard asset packs that are free and a great starting point for creating prototypes.

改善してほしい点:

There are too many functions, a bit challenging to use, different rendering pipelines that make some assets not work correctly, and some bugs that can make anybody super frustrated.

Tesla
Tesla
アメリカのNone
認証済みLinkedInユーザー
執筆、編集, 自営業
使用期間: 1~5か月
投稿経路

Unity review

1.0 2 か月前 新着

製品を使ってみた感想: I have had a negative experience, i never received my reward earnings and customer support doesnt contact you back.

良いポイント:

Playing the games on unity can be fun and pass the time.

改善してほしい点:

I dislike that they tell you that you can cash out real money earnings, but the money never comes.

Yogesh
インドのGame Artist
コンピュータ・ゲーム, 201~500人規模の会社
使用期間: 1~5か月
投稿経路

Great engine for both AAA and indie games

4.0 4 週間前 新着

良いポイント:

It's a highly customisable engine depending on the workflow.

改善してほしい点:

The file management is not that great and the material process can be improved.

Rafael
フィリピンのCSR
通信, 10,000+人規模の会社
使用期間: 2年以上
投稿経路

After 4 Years of using Unity Engine

5.0 昨年

製品を使ってみた感想: Overall, I like unity as an engine because of how easy it is to use and how the UI shows you how they work.
Even when I'm using a free license, I can access most of its features which is great for people like me who can't afford subscription plans.

良いポイント:

I like that it is very user friendly and has tons of guides and tutorials on youtube. It also has tons of free extensions from the unity store which vastly improves how you use unity. Also unity is low spec friendly meaning that it can run on low end systems.

改善してほしい点:

I dont like that time when unity charge developers PER INSTALL and made the community and developers mad by doing so.

Elijah
アメリカのCEO
コンピュータ・ゲーム, 自営業
使用期間: 1~5か月
投稿経路

Why I mainly love unity

5.0 昨年

製品を使ってみた感想: I loved using it and I found it great. I personally recommend that others learn C# from other websites and maybe learn how to use the software from a YouTube video. I truly love the software with all of its possible customizations and all of its features. I hope that others find it as useful as I did.

良いポイント:

I loved all of its unique little features. It is super fun to use and it is really cool to use. I did kind of find it a bit difficult at first but I got the hang of it soon enough.

改善してほしい点:

I found their tutorials horrendously unuseful. It was a waste of my time. I think they shouldn't release a new update that completely changes the software and not update the tutorial. I disliked that I also had to download a completely unique version of Unity every month or so. I had the same feelings toward the Microsoft Visual Studio.

Steven
アメリカのLaboratory Scientist
医療機器, 51~200人規模の会社
使用期間: 6~12か月
投稿経路

Unity: The Perfect Game Engine

5.0 昨年

製品を使ってみた感想: Unity has been nothing but helpful in our day to day usage, from helping coordinate small to large teams, to creating a useful paper trail for who made what changes at what time. It is a tool I use happily and look forward to using in the future as I continue game development.

良いポイント:

Unity is broken down in a very digestible way, and once one's command of the program is thorough, there is really no limit to what can be created. This is truly the most useful aspect of the program. It is like magic in the hands of a knowledgeable coder.

改善してほしい点:

The built in GUI system is slightly clunky and ugly, however it is not very consequential as a myriad of useful plugins/tools exist for FREE on Unity's asset store that vastly improves Unity's GUI.

Nemanja
セルビアのSoftware Engineer
コンピュータ・ゲーム, 2~10人規模の会社
使用期間: 1年以上
投稿経路

Unity the best Game Engine

4.0 昨年

良いポイント:

All in one, ease of use and to develop and publish a game i only have to know unity.

改善してほしい点:

Pricing politics is changing. Once you learn unity its hard to make a switch.

Jaimy
オランダのData scientist
石油、エネルギー, 10,000+人規模の会社
使用期間: 6~12か月
投稿経路

No other app that can help you develop games like Unity can

5.0 昨年

製品を使ってみた感想: Great platform with an abundance of features available but the learning curve is very steep. Knowing unity is a real hard skill.

良いポイント:

Insane amount of features of you to choose from. I used it primarily to create a VR environment and the degree of freedom you have is astonishing.

改善してほしい点:

Personally, the learning curve is steep. You can personalise things very nitty gritty, but that comes at the cost that you will have no clue how to start. Had to follow extensively some youtube video on how to create things but it is manageable. Would have been happy to have a bit of guidance.

Gorjan
北マケドニアのAss. Researcher
市民団体、社会団体, 11~50人規模の会社
使用期間: 2年以上
投稿経路

Unity is a must leading engine

4.0 昨年

製品を使ってみた感想: My overall experience I would say four out of five. I am satisfied with using this engine and can't wait to see its changes and find new features.

良いポイント:

My experience using Unity dates back a long time ago since I started to gain some knowledge and skills in its area. This contemporary engine is built with passion and dedication in order to demonstrate a high level of capabilities and to open up as many opportunities as developers would wish, both in the path of building games or apps. If I have to pick only one thing that I love about Unity is definitely its clean design.

改善してほしい点:

From both my experience and my friends who have been using it for years, Unity (read UnityHub) is not something that I will recommend to a beginner, therefore it is quite a complicated system and requires a certain high level of knowledge. The company should be working on this issue.

Cliff
カナダのDirector
教育管理, 2~10人規模の会社
使用期間: 1年以上
投稿経路

Best choice for a game engine

5.0 昨年

製品を使ってみた感想: its a tough choice between Unity and Unreal though I ultimately chose Unity as it was more multi-purpose.

良いポイント:

When starting out the is a huge amount of resources to get started both from Unity itself and from other sources along with an integrated asset store with a tom of free content

改善してほしい点:

Unity Hub and compatibility issues with older generation editors can be a pain in the ass. To be functional you often have to have more than one version of the editor installed

認証済みレビュアー
認証済みLinkedInユーザー
オンラインメディア, 自営業
使用期間: 6~12か月
投稿経路

Real unity review

5.0 2 年前

製品を使ってみた感想: I'm enjoying it

良いポイント:

2D games and 3 D games, the fact that it's adaptable game engine

改善してほしい点:

The fact that it is well suited for VR and AR development

ahmad
ドイツのinformation technology engineering
情報技術、情報サービス, 自営業
使用期間: 6~12か月
投稿経路

Enhancing Creativity and Productivity of Unitys Integrated Development Environment (IDE).

4.0 昨年

製品を使ってみた感想: It has allowed me to turn my ideas into reality with its user interface wide range of features and strong support from the community.
Unity has been a catalyst, for my growth learning about game development

良いポイント:

Unity is a platform, for game development and creative exploration because of its range of capabilities, easy to use interface and powerful features.

改善してほしい点:

Although Unity provides a range of features beginners may find it challenging to get started due, to the learning curve. Moreover achieving performance, for projects can be difficult and may require advanced expertise.

Bryce
アメリカのGame Designer
コンピュータ・ゲーム, 自営業
使用期間: 1年以上
投稿経路

Unity - Bang for your buck

5.0 2 年前

製品を使ってみた感想: I would say that my overall experience with Unity has been great

良いポイント:

I like the ease of use that Unity provides, it’s a great tool for game development

改善してほしい点:

I don’t love the coding aspect, I do wish there was more drag and drop

Ricardo
ボリビアのOWNER
プログラム開発, 自営業
使用期間: 1~5か月
投稿経路

GREAT PROGRAM FOR BEGINNERS

5.0 昨年

良いポイント:

As beginners in this industry, we like a lot Unity and the range of possibilities it offers. Unity has great features and it helped a lot in our learning process.

改善してほしい点:

A bit difficult to start with but once you know the basics it is a geat tool.

Leonel
ドミニカ共和国のTécnico Docente
初等・中等教育, 11~50人規模の会社
使用期間: 1年以上
投稿経路

Utilidad de Unity

4.0 2 年前

製品を使ってみた感想: In general terms I think is very good, it has not given me any difficulty in using it.

良いポイント:

Unity is a software designed for the creation of video games and to tell the truth it is not the only one, but with the advantages that Unity offers, there is no need to look for another one for these purposes. It is easy to use and you learn quickly how it works, it allows you to design quality environments, its platform is compatible with Microsoft, Mac, Linux, and others, you can also publish your games wherever you want.

改善してほしい点:

The downsides can be few for Unity, the most notable being that after it becomes a lucrative medium for you a license change is necessary, but this only happens when you start making a lot of money with the app

Yusril
インドネシアのGame Designer
Eラーニング, 1,001~5,000人規模の会社
使用期間: 2年以上
投稿経路

Game Engine for Benginner

5.0 2 年前

製品を使ってみた感想: Best game engine

良いポイント:

Cross platform support, like console game, AR/VR and many plugin

改善してほしい点:

Improve on machine learning tools, cloud support and easy read documentation